Kalith

The Painted One

Art by @Cukie1

Appearance

Stats

Affiliates

OOC



Art by @Cukie1

General Info 
NameKalith
AliasThe Painted One
RaceVoid-Touched
Age???
SexualityAro-Ace

Theme Song


Physical Info 
Height6'4
BuildLithe-Slim
HairUnkempt: Very Long
Hair ColourOil Black
EyesJet Black Sclera: Red Iris
VoiceDull, Monotonous, Bored

Complexion

The Void-touched sports a unique, unorthadox appearance to others like her, her skin is an ivory, perfect white with red markings, her crystalline limbs, 'ears' & Tail gradient from white into a deep wine red overall causing her to bear a striking daemonic appearance.However if one were to get quite close and inspect her, they would notice that this is all falsified, and that extensive makeups and body-paint have been used to give her this strange look.

Personality

Kalith is a blunt and constantly bored person, her facial expression rarely ever fluctuates from a perpetual disgruntled, almost neutral frown and her voice sounds like she would really rather be anywhere than where she is now, Never really reacting to much, even pain.Despite this unfeeling exterior, she is meticulously documenting everything around her, studying them, researching everything she can with an almost unnatural drive.

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Stats

Dexterity: +0
Acrobatics: +0
Stealth: -3
Finesse: +0
Harmony: +1
Arcana: +2
Nature: +0
Belief: +1
Intelligence: +0
Healing: +0
Perception: +0
Research: +1
Strength: -1
Fortitude: +2
Athletics: +0
Forging: -2

Mage

Patron: Myo

Primary Branch: Cursesmithy

Spells
Erratic Hex
Via Arcana
Acceleration
Enchantment: Radiance
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Feats
Vicious Mockery
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Erratic Hex


TargetedEffect: Places a malediction on a target within Ranged distance, confounding their mind and decision-making. Each round after the cast, an action must be expended to maintain the hex. While it is in effect, the target cannot repeat an action that they performed on their previous turn (e.g. If their previous turn consisted of an Evade and Dash, they cannot perform those actions on their turn). Attacks modified by feats (e.g. Piercing Strike) or made with different weapons are considered unique.At the beginning of their turn, the target makes an INT check with a -1 modifier. On a success, they break free of the hex's effects. Otherwise, every subsequent turn spent hexed increases this modifier by +1.Method: Chanting a curse and gesturing to the target with a beguiling hand sign.


꩜Cursesmithy------------------🗲2 Anima-----------------------⏲1 Action

Via Arcana


Effect: As part of casting a spell, the caster conjures a temporary rift to bridge near and far. Increase its targeting range by one distance category for the duration of the effect (Melee -> Skirmishing, Skirmishing -> Ranged). This does not increase the radius of any spell with an area-of-effect.On a miscast, the spell is lost in the Ether and has no effect.Method: Tracing a small circle with a focus or hand.


✧Ether--------------------------🗲2 Anima----------------------⏲0 Actions

Acceleration


TargetedEffect: Time slows for a target within Skirmishing distance, giving a brief window of speed. For a single turn, a target of the spell is permitted an additional action, and their ground speed increases by 3m (blocks). This effect does not stack, and may be cast upon oneself.Method: Tracing along the foci sigil as if a clockface, indicating a target.


✧Ether---------------------------🗲4 Anima-----------------------⏲1 Action

Enchantment: Radiance


Effect: Arcane runes appear upon the targeted armour. For the duration of the scene, the wearer is protected from attacks by the undead. Attacks made by undead creatures against the wearer deal 1 less damage and cause 1 AP damage back to the undead. Additionally, the armor radiates light around the wearer that reaches to Skirmishing distance.Surge Effect: For three rounds, allies within Skirmishing distance of the wearer also receive -1 damage from attacks made by undead creatures, and the radiated light becomes equivalent to Daylight.Method: Tracing intricate runes with magic over the surface of armour, verbally warding off the undead while doing so.


🛠Artifice-----------------------🗲4 Anima----------------------⏲2 Actions



Vicious Mockery


Effect: As an action, you can direct a scathing song, sonnet, or quip at a target within Ranged distance. They receive a -1 penalty to their skill checks OR attack, block, evade, & spellcast rolls for one round. This effect stacks with others up to a maximum of a -3 penalty.



Azuran

The first person i really saw upon..... existing? i guess.... I ran into you after wandering the woods for a week... You seemed lost back then.... less so now.... now you call me sister..., it's strange.... but you are useful...

Lillium

I spotted you shortly after we arrived and..... Hm... he took a quick liking to you... and her... i dont think i'll ever understand that part of life.... but it's returned his purpose... Very well...

Ayleth

Like Lillium.... you showed up shortly after we got here..... and again like her.... he became.... interested... you both seemed to return his..... purpose of life.... So be it...

Petrus

You are an odd one.... not fully sure i understand you yet but.... I will... Your willingness to answer the questions i give you is.... useful.... many things don't seem to fully add up in this world... but i guess that's the nature of it...
frustratingly so...

Edvard

You are bizarre.... at times it is as if your lack of memory rivals even mine... except you do not seem to have lost any... simply just... not paying attention? hm... but your drive remains strong at least... i can work with that...

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OOC Information

Who am i?

Hello!, I am Monoeye, you might see me around here and there on the server, I love video games, primarily singleplayer and co-op games, and i love music, i will listen to any genre happily from ambient to death metal to noise music. And i also love movies, especially horror even down to the bizarre esoteric stuff.If you ever want to RP, Just give me a shout!, Hopefully you enjoy it as much as i do.


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